Heavenly Sword: 10GB of sound FX audio work on the ambitious PS3 game
Posted on
August 14th, 2007
by
PS3Vault
With 10GB of sound FX, three and a half hours of music, 4,500 lines of dialogue, and an hour and a half of cut scenes localised for 11 different languages, Heavenly Sword is clearly an immense game in terms audio. This piece looks at the game’s sound production, with comments form developer Ninja Theory and Sony.
Colvin explains: “Al Zaleski’s demo work (at audio team Play It By Ear) stood head and shoulders above the others and his movie pedigree speaks for itself. To top that, he was great to work with. I’m really happy with the foley and combat sounds – all vitally important for a game so focused on graceful, agile, martial arts-style sword fighting.
Filed under: Game Previews, Interviews
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