Game Engine lost to Intel - what does this mean for the industry
SANTA CLARA, Calif.–(BUSINESS WIRE)–Intel Corporation today announced it has signed a definitive agreement to acquire Havok Inc., the leading provider of interactive software and services used by digital media creators in the game and movie industries. Havok will become a wholly owned subsidiary of Intel.
The acquisition will enable developers in the digital animation and game communities to take advantage of Intel’s innovation and technology leadership in the creation of digital media.
“Havok is a proven leader in physics technology for gaming and digital content, and will become a key element of Intel’s visual computing and graphics efforts,†said Renee J. James, Intel vice president and general manager of Software and Solutions Group. “Havok will operate its business as usual, which will allow them to continue developing products that are offered across all platforms in the industry.â€
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It either simply makes Intel chips better at Havok physics, which would be a huge advantage, or its the beginning of another monopoly discussion.