
We’re sure many of you have fond memories of the 2D Sonic the Hedgehog games, bashing badniks while jumping, spinning and speeding through an array of diverse, vivid and challenging stages – quite possibly some of the greatest platformer levels ever designed. So how would you feel about the Sonic Team (most notably the senior level designer for Sonic the Hedgehog 3) assisting with the production of Sonic 4: Episode 1?
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