There has been quite a bit of press about the Activision / Blizzard merger, and the resulting limbo of various major titles, including two that really do deserve to be saved: Brutal Legend and Ghostbusters.
If you've managed to dodge the media on these titles so far, Brutal Legend features various legends of rock (Jack Black, Lemmy Kilmister, Rob Halford, Ronnie James Dio) in a heavy-metal-inspired action-adventure... Ghostbusters doesn't really need introduction, and brings back the quartet from the films (plus you, the gamer), is written by the same comedic team and features the same great smack-talking, ghost-busting, witty backtalk as the films.
By all accounts, both games are almost complete (Ghostbusters was on for a Holiday '08 release, Brutal Legend for Q4/08, Q1/09.
So - why should Activision / Blizzard have kept hold of Brutal Legend and Ghostbusters? Let's look a the first one, and at the talent behind it, Tim Schafer.
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